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#ALAN WAKE REMASTERED PHYSICAL COPY LICENSE#
Ideally, game companies would get licenses for whatever works they need to license in perpetuity, but in practice that may be hard to get.Your IP address has been temporarily blocked due to a large number of HTTP requests.

Similar things have happened for games featuring TMNT, X-Men, etc. TV/Movie licenses often are time-limited, so games like Capcom's Ducktales had to go out of print, and couldn't be sold digitally, since Capcom didn't have the license to use the characters anymore, up until they relicensed them for the remaster. Nintendo licensed to use the name/likeness for Punch Out when they first released it in the US, under the title "Mike Tyson's Punch Out." When the license later lapsed, they re-released the game without Mike Tyson was just "Punch Out." They're just not able to sell more.Īnd licenses have expired for physical copy video games too. So the sold digital copies aren't disappearing. The digital copies that were sold will exist in perpetuity on Steam/GoG/Humble/PSN/XBL for the people that purchased the game. I can't see why digital licenses can't be written to similarly allow products to exist into perpetuity once created.Well, I'm not sure you're understanding the issue here. It doesn't seem to bother anyone or hurt the companies which permitted their IP to be used. I'm so tired of products disappearing over licensing.Īnyone know why licenses are written in a way that requires such a drastic end? Physical products produced under license don't cease to exist - ever - unless someone destroys them.
